InformaalFrog
INFORMAALFROG
AboutStoreDownloadGuidesFAQReviewsTaskUpdates

Informaal Updates

All UpdatesAll Star Tower Defense XAnime CrusadersAnime Last StandAnime OverloadAnime ParadoxAnime Rangers XAnime VanguardsAnime Warriors 3Grand Piece OnlineInformaalTaskThe ForgeUniversal Tower Defense

v0.8.0

Universal Tower Defense
informaal•about 1 month ago
  • Added All Portals [Allows for you to select which portal / which tier]

  • Fixed map searching in challenge for Otherworld Disturbance

v0.7.14

Universal Tower Defense
informaal•about 1 month ago
  • Added Otherworld Disturbace [Story, VR, Legend Stage]

  • Added Underworld Event

  • Added Corrupted Absorption

  • Fixed admiral defense pathing

v0.7.12

Universal Tower Defense
informaal•about 1 month ago
  • Fixed issue with missing areas click because some events got removed

  • Fixed Crimson Raid not loading in [darkened ui for some reason in that map only]

v0.7.11

Universal Tower Defense
informaal•about 1 month ago
  • Added 'Universal' Unit Type Toggle

Will allow for upgrading of paths

  • Removed acts 4-6 from virtual in routine

v0.7.9

Universal Tower Defense
informaal•about 2 months ago
  • Fixed 'return' error

  • Fixed 'image handle' error

  • Fixed the rotation of The Invasion incorrect angle

  • Added Spawn Detection for Conquered Lands

  • End Screen / Disconnect etc will now be detected during InformaalTask Recording Playback

  • Removed the global 'Difficulty Meter' -> Now per task in routine

  • Added Difficulty Selection to routine

  • Updated [Shinobi World War, The Invasion, Sorcerer Games] Map Images

  • Removed Teleport To Spawn from Conquered Lands [Vastly different from where you actually spawn for some reason]

  • Added colorized process log messages

  • Removed Ragna Selector [In routine selector like always still]

  • Added 'Index Timeout' Feature -> If a unit/image takes more than X seconds to place, will skip [Disabled by default]n

  • All Act5 Raids that have cutscene that mess with angle now have separated config/map file

  • Act6 Raid has been renamed to 'Boss Rush' (Visual Change)

  • Fixed settings page not visually updating after importing a config code

  • Fixed editing map image while running routine selector

v0.7.8

Universal Tower Defense
informaal•about 2 months ago
  • Fixed issue with incorrectly pathing to Naruto after reconnect

  • Fixed issue with loading in too late during matchmaking [utd sided]

  • Fixed issue with loading in too late [utd sided]

v0.7.7

Universal Tower Defense
informaal•about 2 months ago
  • Fixed finding upgrade issue

v0.7.6

Universal Tower Defense
informaal•about 2 months ago
  • Fixed timeout for pathing

  • Fixed afk chamber detection while pathing

  • Admiral Defense will now go back to lobby after every run if admiral matchmaking is enabled

v0.7.4

Universal Tower Defense
informaal•about 2 months ago
  • All pathing now has 1 minute timeout

  • Fixed missing vote to start in admiral & trying to restart while matchmaking

  • Changed admiral defense pathing

  • Fixed not going to lobby after all tasks completed

  • Added teleport to spawn during setup for UTD sided bug of spawning under the map

v0.7.3

Universal Tower Defense
informaal•about 2 months ago
  • Added Admiral Defense

  • Losses now count towards routine runs

Previous12345Next