v0.2.1
-
Added pathing for gates
-
Fixed issue with gate prio
v0.2.2
- Added catch to default to left most gate if issues with searching
v0.2.3
- Fixed gate selection
v0.2.4
- Fixed issue with gate selection on gate 6
v0.2.5
- Fixed placement sysetem
Added pathing for gates
Fixed issue with gate prio
Added gate priority system [1 = Highest priorty, make sure that each gate has a different prio. Missing numbers (from 1-6) or duplicate number will mess it up]
Added win/loss detection
Fixed opening/closing tab for game sided bug
Added upg 6-9
With start-in-raid selector for any stage, plus Gates selector without matchmaking or gate priority settings