v0.39.11
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Fixed issue with kaguya
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Fixed issue with selling wrong unit during spawn detection
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Fixed Unviersal Selector Pathing
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Added Frozen Port/Imprisoned Island to Universal
Fixed issue with kaguya
Fixed issue with selling wrong unit during spawn detection
Fixed Unviersal Selector Pathing
Added Frozen Port/Imprisoned Island to Universal
Added Frozen Port Spawn Detection
Added Imprisoned Island Spawn Detection
Added Frozen Port
Added Imprisoned Island
Fixed issue with blank itask recordings
Will no longer skip index if invalid itask/custom click file
Fixed cid raid placemnet for setup again
Fixed golden castle setup
Fixed odyssey team swap
Fixed inconsistency with spawn detection
Fixed inconsistency with cid raid setup
Ctrl+P -> Guitar Hero thing
Start the map and it will auto press the things and sliders
Will improve if neededFixed spawn detection
Fixed cid raid
Fixed odyssey
Auto Bounty will now automatically check how many runs of bounty are needed
Auto Bounty will now check the reset timer & redo bounty counter on reset
Added "Restart After" that will repath back after X amount of runs to prevent lag build up
Added "BossRush Nightmare" Toggle that will enable nightmare mode for boss rush pathing if enabled
Will now send a webhook before all pathings so you can see your currency
Odyssey will now only send webhook on leave
Will now attempt to re-place unit every other placement attempt
Fixed boss rush pathing
Routine Selector! Open the menu via the button at the bottom middle of the UI (next to save config) You can create a "routine" of tasks, where it will do each for the specificed # of runs & loop once all completed Works seamlessly with all autos (bounty, rift, challenge) Uses challenge/bounty config folder -- Wanted to get the initial version out ASAP, will add more like boss rush
Fixed issue with informaal task files in config not saving properly
Fixed issue with unit placed where click for kaguya detection is
Fixed issue with challenge/rift becoming available during match restart
Fixed issue when having only informaaltask recording in an index & nothing else
Leave Early For Challenge being disabled not working properly & incorrectly leaving early for challengeYOU CAN NOW IMPORT INFORMAALTASK RECORDINGS!!
Changed check for lineup menu to help with AV UI not loading
Added serveral timeout checks for lag when trying to restart
Completely redid kaguya detction system, should be 100% now!
Now have the option to not use Auto Leave Early Timer for challenge
Fix for sukuna boss rush pathing
Fixed issue with bounty pathing not closing tab
Fixed issue with pride burn after picking cards
Added check for if it's past rift spawn time, it won't path to rift (Being in server after rift spawned doesn't work anymore, make sure to use leave early + force leave)
Added import functionality via codes for Info Task recording files
Fixed a lot of issues with reconnect system
Fixed issue with force leaving during bounty counting as a run
Fixed check for if rift already despawned
Fixed rift priority for auto chal + auto rift
Added some delay + insurance for odyyssey lobby limitless team swap
Added catch for av bug where portal info doesn't show up for rewards
Added more checks for update log in lobby (av bug)
Fixed time until rift showing as big number when its available
Fixed issue with rift resetting timer after force leave
Fixed issue with odyssey floors after force leave
NEW IMPORT/SHARING CONFIG SYSTEM!! -> https://www.informaal.com/configs See #av-setup for instructions
Remote Interaction Code Import /remote [Import Config] -> will open a submission window, import your codes (with macro open & bot enabled) and it will automatically import your configs via the bot.
File Copy / Content Copy import methods still work & will now automatically save on import Will not automatically replace same-named file like Code Import does
Changed all settings file names in \MapConfigs\ to work with auto importer Automatically renames all files that need to be renamed on open!
Fix for av sided inconsistency with text for raid cards
Fixed Shibuya Station Map Image
If user set Raid Setup delay is more than 5 seconds, it will restart to prevent game starting early (game randomly starts 15s before timer ends now!)
Fixed Resetting Bounty to Selector after bounty runs completed
Available Rift now takes priority over Available Challenge
Challenge use xx:00 xx:30 reset system instead of every 30 minutes
Webhook Changes:
Fixed map image when editing map config files in settngs ui for seperation
Fixed underground church image
Added force pick top left portal for av sided bug where portal info doesn't show
Fixed issue with force leave
Added check for clicking on kaguya
Fix for starting match where text gets overlapped (av bug!)
Fixed editing shining castle map image
Fixed editing underground church map image
Added Frozen Volcano Map Image
Fix for kaguya tech after additive card
Fix for "Underground Church" rift map searching