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Informaal Updates

All UpdatesAll Star Tower Defense XAnime CrusadersAnime Last StandAnime OverloadAnime ParadoxAnime Rangers XAnime VanguardsAnime Warriors 3Grand Piece OnlineInformaalTaskThe ForgeUniversal Tower Defense

v0.1.50

informaal2•about 7 hours ago
  • Will now let you set minimums + combos for what to search for when restarting expeditions map

v0.44.71

Anime Vanguards
informaal•1 day ago
  • Fixed closing tab in adventure odyssey mode

  • Added checks for accidental open menus in adventure mode from new fast pick system

v0.1.49

informaal•3 days ago
  • More fixes for cards/anvils

v0.1.8

informaal•3 days ago
  • Fixed issue with routine runs not counting when leaving for challenge

v0.1.48

informaal•4 days ago
  • Added Trunks Detection + Trunks Claiming

  • Added Stat Anvil Priority Selection

  • Fixed issue with card coming up during extraction double counting node

  • Fixed issue with subsequent anvils being treated as same as first

  • Runs towards auto fuel are now global, not just expeditions runs

  • Will now send webhook screenshot on refuel

v0.1.7

informaal•5 days ago
  • Added spawn detection for wrong hidden sand spawn

  • Fixed team swap

  • Will only use timer restart in infinite when using routine

  • Losses in Infinite now count as wins

  • Optimized placement system

  • Fixed bulma upg detection

  • Fixed issue with auto challenge

v0.1.47

informaal•6 days ago
  • Added Card Priority System

Has extensive logic/settings to optimize card set bonuses with adjustable priorities [Has good default prio settings]

  • Added check for Stat Anvils

  • Added Auto Resource Drill/Gold Mine Fueling

  • Fixed error with default setting of 'Reroll Map Until'

v0.44.70

Anime Vanguards
informaal•6 days ago
  • Fixed issue with false positive confirmation of placement

v0.1.46

informaal•7 days ago
  • You can now rename tasks instead of it just being "Task #"

  • Removed Difficulty from Mastery/Infinite in routine

  • Added 'Wave Restart' to Infinites in routine [Can set specific wave restart per routine instead of global setting]

  • Added 'Rejoin After' to routine [Can set specific rejoin after per routine instead of global setting]

  • Added 'First Run Only' to routine which will only run that task on the first pass of the routine, skipping it afterwards

  • Mastery/Infinites in routine now have separate config files

  • Added task completition estimation to webhook for routine

  • Fixed issue with finding card right after attempting to hit continue

  • Removed 'Before First Continue' setting for expeditions (Was not needed, just use before starting)

  • Added 'At Checkpoint' config setting -> Will wait until the set checkpoint to do that slot [Will only appear when on an expedition config]

  • Added "Restart Until" for Expeditions Map resetting [Currently only has equipment rrs/locks as this is the only reason I've seen people want this, will expand this feature as requested]

  • What displays in a webhook is now toggleable

  • General fixes to expeditions

  • Cleaned up files

v0.1.6

informaal•7 days ago
  • Fixed hitting dash keybind
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