v0.2.4
- Fixed buy bait
Added more delay for buy bait
Added more delay for store fruit
Fixed odyssey team swap in lobby
Fixed odyssey team swap in game
Added Team Swap (Limited to 1-10)
Entirely reworked upgrade detection to work with boss health bar covering unit upgrade
Added more info to webhook messages
Added currency webhook during lobby pathing
Fixed infinite castle not resetting up
Placement Delay from config now works properly
Fixed infinite castle/boss rush trait toggle
Fixed issue with auto chal pathing
Fixed issue with Imprisoned Island Placement Map
Major improvements for cid raid for speed run Added "Speed Run" toggle If you kill boss fast enough so the number menu pops up instantly after the 1st tower is done, enable this setting
Optimized Placement Speed
Fixed InfoTask Saving (Breaks all previous configs using it on new version) All config codes / configs using InfoTask recordings will need to be redone (just the infotask part)
Added Aizen Boss Rush Pathing/Map/Config to Routine Selector
"Boss Rush" -> MakimaBossRush
Added False Karakura to Routine Selector
Added False Karakura to Castle Config
Fixed portal pathing from lobby
Lengthened time before challenge pathing restart
Fixed issue with force leaving for challenge during selector setup
Removed additional raid setup for portals since they are now seamless
Fixed portal pathing from portal selector
Fixed issue with using + in CT
Added restart to challenge pathing for AC sided issue that doesn't let you in the portal
Fixed issue with auto chal pathing
Fixed issue with Imprisoned Island Placement Map
Major improvements for cid raid for speed run Added "Speed Run" toggle If you kill boss fast enough so the number menu pops up instantly after the 1st tower is done, enable this setting