- Fixed unit manager detection
Will allow for upgrading of paths
Fixed 'return' error
Fixed 'image handle' error
Fixed the rotation of The Invasion incorrect angle
Added Spawn Detection for Conquered Lands
End Screen / Disconnect etc will now be detected during InformaalTask Recording Playback
Removed the global 'Difficulty Meter' -> Now per task in routine
Added Difficulty Selection to routine
Updated [Shinobi World War, The Invasion, Sorcerer Games] Map Images
Removed Teleport To Spawn from Conquered Lands [Vastly different from where you actually spawn for some reason]
Added colorized process log messages
Removed Ragna Selector [In routine selector like always still]
Added 'Index Timeout' Feature -> If a unit/image takes more than X seconds to place, will skip [Disabled by default]n
All Act5 Raids that have cutscene that mess with angle now have separated config/map file
Act6 Raid has been renamed to 'Boss Rush' (Visual Change)
Fixed settings page not visually updating after importing a config code
Fixed editing map image while running routine selector
Fixed issue with incorrectly pathing to Naruto after reconnect
Fixed issue with loading in too late during matchmaking [utd sided]
Fixed issue with loading in too late [utd sided]
Fixed issue with restart after
Fixed not joining public lobby if 'use private server' is disabled
Fixed timeout for pathing
Fixed afk chamber detection while pathing
Admiral Defense will now go back to lobby after every run if admiral matchmaking is enabled
All pathing now has 1 minute timeout
Fixed missing vote to start in admiral & trying to restart while matchmaking
Changed admiral defense pathing
Fixed not going to lobby after all tasks completed
Added teleport to spawn during setup for UTD sided bug of spawning under the map
Added Admiral Defense
Losses now count towards routine runs
Entire new UI
Fixed blitz pathing
Fixed issue with pathing after challenge in routine if challenge happens first
Fixed issue with cancelling unit ui
Added matchmake timeout
Added reconnect image for utd sided bug
Added pre-fab enable macro slot1/2/3 to slot0click folder (thanks dexter)