- Fixed odyssey cash out
Fixed character selection for adventure odyssey
Added all new + upcoming characters for adventure odyssey
Fixed issue with missing areas click because some events got removed
Fixed Crimson Raid not loading in [darkened ui for some reason in that map only]
Will allow for upgrading of paths
Fixed 'return' error
Fixed 'image handle' error
Fixed the rotation of The Invasion incorrect angle
Added Spawn Detection for Conquered Lands
End Screen / Disconnect etc will now be detected during InformaalTask Recording Playback
Removed the global 'Difficulty Meter' -> Now per task in routine
Added Difficulty Selection to routine
Updated [Shinobi World War, The Invasion, Sorcerer Games] Map Images
Removed Teleport To Spawn from Conquered Lands [Vastly different from where you actually spawn for some reason]
Added colorized process log messages
Removed Ragna Selector [In routine selector like always still]
Added 'Index Timeout' Feature -> If a unit/image takes more than X seconds to place, will skip [Disabled by default]n
All Act5 Raids that have cutscene that mess with angle now have separated config/map file
Act6 Raid has been renamed to 'Boss Rush' (Visual Change)
Fixed settings page not visually updating after importing a config code
Fixed editing map image while running routine selector
Fixed issue with incorrectly pathing to Naruto after reconnect
Fixed issue with loading in too late during matchmaking [utd sided]
Fixed issue with loading in too late [utd sided]