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Fixed Max Upgrade
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Fixed map searching
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Fixed boss rush not working when starting when cards are up
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Fixed portal selection
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Added Devil City to Infinite Castle
Fixed Max Upgrade
Fixed map searching
Fixed boss rush not working when starting when cards are up
Fixed portal selection
Added Devil City to Infinite Castle
This will make it so you don't have to deal with worrying about timing your recordings! Tower Defense Example: Play one map & win Screeenshot the win text/end screen Start the recording where you click replay, then play normally & end as soon as you are done. You can now instantly playback, and every restart of the next loop will wait until it sees the end screen image that you took earlier to continue playing
Universal Movement Pathing Brick will now rejoin PS instead of retrying to look for angle
Replaced "Castle" with "Extreme" breach
Fixed extreme boost click pos
You can now import InformaalTask files for pathing/replacement of entire configs
Lowered time to retry placement after failed initial placement
Added (Wait Until) Wave to Unit Config UI (Replaced Sell Unit) (Stick to normal waves like 10,20,30, etc or it has a chance to not detect properly)
Greatly Optimized OCR Searching
Routine Selector! Open the menu via the button at the bottom middle of the UI (next to save config) You can create a "routine" of tasks, where it will do each for the specificed # of runs & loop once all completed Works seamlessly with all autos (bounty, rift, challenge) Uses challenge/bounty config folder -- Wanted to get the initial version out ASAP, will add more like boss rush
Fixed issue with informaal task files in config not saving properly
Fixed issue with unit placed where click for kaguya detection is
Fixed issue with challenge/rift becoming available during match restart
Fixed issue when having only informaaltask recording in an index & nothing else
Leave Early For Challenge being disabled not working properly & incorrectly leaving early for challengeYOU CAN NOW IMPORT INFORMAALTASK RECORDINGS!!
Changed check for lineup menu to help with AV UI not loading
Added serveral timeout checks for lag when trying to restart
Completely redid kaguya detction system, should be 100% now!
Now have the option to not use Auto Leave Early Timer for challenge
Fix for sukuna boss rush pathing
Fixed issue with bounty pathing not closing tab
Fixed issue with pride burn after picking cards
Added check for if it's past rift spawn time, it won't path to rift (Being in server after rift spawned doesn't work anymore, make sure to use leave early + force leave)
Added import functionality via codes for Info Task recording files
Fixed a lot of issues with reconnect system
Fixed issue with force leaving during bounty counting as a run
Fixed check for if rift already despawned
Settings\SetConfigs\[map]
Has trait/traitless toggleFixed rift priority for auto chal + auto rift
Added some delay + insurance for odyyssey lobby limitless team swap
Added catch for av bug where portal info doesn't show up for rewards
Added more checks for update log in lobby (av bug)
Fixed time until rift showing as big number when its available
Fixed issue with rift resetting timer after force leave
Fixed issue with odyssey floors after force leave
This will make it so you don't have to deal with worrying about timing your recordings! Tower Defense Example: Play one map & win Screeenshot the win text/end screen Start the recording where you click replay, then play normally & end as soon as you are done. You can now instantly playback, and every restart of the next loop will wait until it sees the end screen image that you took earlier to continue playing