- Story maps
Fixed issue with finding floor on atlas
Fixed issues with finding rift timer
Fixed inconsistencies with switching team in game
Fixed issue with failed continue button + card appearing
Encounter node now clicks continue
Added boss bounty
Added config seperation + map detection to tower
Fixed villain event pathing
Fixed starting worldlines
Fixed issue with not closing existing unit UI [placement issues]
Added check for expeditions card popup *[Will add priority card selection if enough people want]
Added adjustable additional delay to each team swap related action
Added check for encounter node
Added pathing to encounter npc to leave encounter node
Added tower game mode
Fixed unit placement detection
Fixed upgrade detection